WoW Gold: Was Vanilla WoW Really That Good?
WoW Gold: Vanilla is Best Nilla
You certainly can’t argue that your first time is your most memorable one. As they say, first impressions last. World of Warcraft is no exception to this as it has, hands down, created the most memories per second since its initial conception from the auctioneering WoW gold capitalists to the hardcore PvPers. Vanilla WoW holds the distinction of the “best” form of WoW and is continuing to do so until this day.
In fact, since the Nostalrius servers shut down, Blizzard has been musing about the idea of making Legacy servers and, if they did go for it, how to go about them. I get how people are nostalgic of how WoW used to be – a real mmo with a large community and a gigantic world that was always brimming with activity, throwing WoWgold around when it was a currency that had actual significance. It certainly is a far cry from what it is now considering the view of other people as to what constitutes as a “real mmo experience.”
Cheap WoW Gold: A Lot of Indifference
But how good WAS Vanilla WoW? I’m not downplaying the significance the game had in the lives of others, but as an outsider to all this (as I’ve only played in MoP), I can hardly imagine that Blizzard would ruin such an experience. For more than 10 years, WoW has been at the top of the food chain in the MMO industry, and I can scarcely believe that their initial foray into the MMO world was better than their subsequent improvements.
I’ve spoken with a lot of other players and gathered a lot of insights from forums, in-game, and even random folks in real life. The only real thing that they miss from Vanilla WoW was the sense of community. Everything else, as a game, and I’m paraphrasing, sucked donkey balls. The quality-of-life improvements that Blizzard has injected throughout the years are unheard of back in the day. There was no such thing as LFR, flexible raid sizes, non-grindy-leveling (both player level and skill level), far more horrible daily grinds, and a whole slew of other things mired World of Warcraft as a troublesome title.
Still, its massive world and just as equally massive concurrent population at the time was a combination that gave players the best game of their lives. I think, as the opinion of an unbiased observer, that people only enjoyed Vanilla WoW BECAUSE it was hard, and that the sense of community came along because everybody else was having a horridly horrible time in grinding or looking for 39 non-idiot raid members just like you. Forged in strife, relationships improve better and become far more unbreakable. Just like law school.
So, basically, from what I understand, people want Legacy servers because they want to have a bad time. With friends.
WoWGold: My 2 Cents
Again, I’m not downplaying the significance of the past experiences here. I’m just saying that, these days, since everything comes by so easily, there isn’t much need to form meaningful relationships because you can come and go as you please in WoW. Unlike back then, it would have been a horrible thing to do to yourself to ostracize yourself from the rest of the community considering how hard it really is to play alone. Those are my 2 cents.